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Reference

Weapons

The arsenal by class and by use case.

Pistols

Confirmed

Pistol

The duo's baseline weapon, seen in the robbery scenes from the trailers. Compact and always at hand.

Best for: Store robberies, concealed carry

SMGs

Unconfirmed

Micro SMG

A high rate of fire in a small package, for drive-bys and close quarters.

Best for: Drive-bys, tight interiors

Rifles

Unconfirmed

Assault rifle

The all-rounder for serious firefights and high wanted levels.

Best for: Bank heists, escaping the police

Shotguns

Unconfirmed

Pump shotgun

Maximum damage up close, but you have to manage distance and reloads.

Best for: Clearing rooms

Melee

Unconfirmed

Baseball bat

The quiet option for intimidation without gunfire and without police attention.

Best for: Stealth beats, shakedowns

Thrown

Unconfirmed

Molotov cocktail

Sets cover and vehicles on fire, forcing enemies to move.

Best for: Flushing enemies out of cover