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GTA 6 100% completion: what full clear actually involves

How completion is counted in the GTA series, what usually goes on the list, and how to collect everything without burning out.

GTA 6 100% completion: what full clear actually involves

Photo: Only in Leonida: кадр из игры · Rockstar Games · © Rockstar Games

2 min readUpdated August 8, 2026

Full completion in GTA is never just the story. In GTA 5 the counter took in missions, random events, hobbies, collectibles and stunt jumps. GTA 6 will almost certainly be structured the same way.

What the list usually contains

BlockWhat goes inEffort
StoryMain missionsMedium
Side contentJobs, services, random encountersMedium
CollectiblesHidden items across the mapHigh
HobbiesSports, races, minigamesLow
ChallengesStunts, jumps, special conditionsHigh
The one rule that matters

Do not chase collectibles alongside the story. Finish the campaign, unlock the whole map, then sweep. Otherwise you drive across half the state twice.

An order that saves time

  1. Finish the story

    It unlocks districts, vehicles and fast travel. Collecting before that is wasted mileage.

  2. Clear hobbies and minigames

    They sit at fixed locations and can be batched while you are nearby anyway.

  3. Split the map into sectors

    Leonida is large: city, swamps, islands, north. One region per session.

  4. Leave challenges for last

    Stunts and jumps need the right vehicle, which by then is already in your garage.

How not to burn out

  • Set a goal per session: "Grassrivers today", not "everything today".
  • Use map filters so you are not staring at a hundred icons at once.
  • Take a break after each closed block — that is what makes progress feel real.

What lands here after release

Once the game is out we will add interactive checklists per collectible type with exact coordinates and a map. For now the Leonida map gives you the geography.